Kristofer Sell

Software Developer

Resume

About Me

Hi, I'm Kristofer!

I am a Software Developer student from Sweden with experience in Game development both as a programmer and technical game designer. I would describe myself as a creative problem-solver, with innovative ideas and solutions as my highest priority.

My approach to development is a insight of imaginative design in mind. I believe the smallest details can make the biggest impact and I constantly strive to create systems with great experience in mind. I am also dedicated in expanding my skillset to bridge the gap between coding and design to craft experiences that leave a lasting impressions to the costumers.

Outside of coding, My hobby is still in game development, both in making and playing games, I spend my everyday life to keep track on the industry as a whole. I also enjoy watching other forms of creative media, such as movies and series and I love taking hikes to experience vibrant colorful environments in the nature.

Below, you will find my technical experiences and projects from both my educations. I am actively seeking internship as part of my education in software development and hoping to bring my skills and creative vision to exciting projects!

C#
Unity Engine
Git
Unreal Engine
HTML/CSS
Javascript
Blender
Maya
Figma
Godot Engine
C++
2025-Present

Campus Nyköping - Higher Vocational Education

Software Development

Ongoing education in Computer Science with the direction of Software Development. Further information is expected to come what I am learning in this bachelor program.

I expect to graduate on June 2027.

2020-2023

Futuregames - Higher Vocational Education

Game Programming

During my time at education I learned the fundamentals of object-oriented programming and focused primarily on the game engine Unity Engine. On my free time I worked with different engines and programming languages, examples are on technical experience.

Throughout the education program I worked on following:
  • Assignments related to Object-oriented Programming such as Inheritance, Observer Pattern, Networking, Shaders, A* Pathfinding.
  • Game Design and UX Design
  • QA Testing
  • Three major Game Projects with other students
  • Graduation Project
  • Internship
  • I passed all the assignments and graduated on the same day as graduation day.

    Projects

    projectcoldwalk

    Sliding Into Luleå

    Role: Game Programmer

    Internship project.

    24 weeks
    Unity Engine
    schoolproject-1

    Leklådan

    Role: Game Programmer

    Third game project during my Education. We got assigned to create a saboteur-esque minigame for family at all ages.

    4 weeks
    Unity Engine
    schoolproject-2

    Isvak

    Role: Game Programmer

    Second game project during my education. We were working with the theme Post apolapytic atmosphere.

    6 weeks
    Unity Engine
    schoolproject-3

    ALSAT

    Role: Game Programmer

    First game project during my education. The game has the theme co-operative platformer.

    6 weeks
    Unity Engine